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 Jenn   Padilla

UX Design & Research

A UX Designer with a holistic approach, fueled by a diverse user-centered background, who excels at creating comfort-driven experiences.

Jenn champions:

Fostering User
Engagement

Designing for User Loyalty

In "Comfort Games" I researched long-term user engagement through 209 surveys and 5 interviews, uncovering key retention factors. Presented at the 2024 Game UX Summit, my findings offer strategies to create experiences that keep users invested.

​Aligning User Wants with Business Needs

Directing Success

When leading "AC: New Murder", I balanced business and logistical constraints with user enjoyment. My balancing act resonated with the audience and resulted in a successful game that attracted 3,000+ users and generated 80+ fan letters.

Implementing Accessibility 

Navigating Vision Loss

My work with Glidance involved talking with and designing for individuals with vision loss. Our product helps people with vision loss navigate spaces independent from others.

Professional Collaborations

Warner Bros.

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Target

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Nickelodeon

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University of North Texas

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Education

University of North Texas

MA in Interactive Design

2024 - Present

Interactive Design Foundation

UX Design

2022 - 2023

Savannah College of Art & Design

BFA in Animation

2013- 2017

Toolkit

Figma

Miro

Mural

Photoshop

Illustrator

Premiere

After Effects

Dream

weaver

Light Room

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MS Office

iOS

Android

Windows

MacOS

HTML5

CSS3

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Unreal Engine

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Ren'Py

Notion

Trello

+ And More

Case Studies

Designing Motivation and Guidance for Users' Health

Conceptual Mobile App

Roles: UX Designer & Researcher

Summary: From user research to wireframes, I designed a fitness-focused virtual pet mobile app as a response to people who wish to exercise more but lack the motivation or direction.

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 User Research   Wireframes   Monetization   Gamification  

Deep Research and Analysis of the Source of User's Comfort

Research of User Behavior and Preferences

Roles: UX Researcher

Summary: A deep dive into the concept of comfort games. Through user research, I answer questions about what a comfort game is, what makes a comfort game, and how to evaluate comfort game potential.

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 Quantitative   Purely User Research   Personal Inquiry  

Playtesting Method Leveraged to Solve Design Problems

Live Fan Game

Roles: UX Designer, Game Designer, Director, Artist

Summary: Through playtesting, I ensured that AC: New Murder was enjoyed by the 3000+ players who picked up the game. The 75+ fan letters we've received are proof of the quality of my UX methods.

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 Released Video Game   Testing   Journey Map   Collaborative 

Understanding and Designing for the Needs of a Specific Group

Hypothetical Adjustments to an Existing Platform

Roles: UX/UI Designer

Summary: A case study focused on transforming the social media platform “X” into a haven for artists. Through user research, we dissected the pain points artists face and pioneered potential solutions. 

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 Mockup   Competitive Research   Collaborative 

Artifacts

Journey Map of a user's experience with a game [ACNM]

Low-Fidelity Wireframes for an event app

Persona of people who want to exercise more
[Training Buddy]

Usability Test for an image moving feature [Artists on X]

Usability Test for a virtual-pet/exercise app
[
Training Buddy]

Low-Fidelity Wireframes for a virtual-pet/exercise app
[
Training Buddy]

Mid-Fidelity Wireframe for a social event app for couples.

High-Fidelity Wireframe for an exercise app 
[
Training Buddy]

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Competitive Analysis on different social media platforms from an artist perspective [Artists on X]

Flow-chart for a letter app

Storyboards of a couple learning about their stance on having children through a child connection service (collaborative)

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Mock-up for an image moving feature
[Artists on X]

Prototype for an child-care app (collaborative)

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Affinity Map for artists on the platform "X"
[Artists on X]

Findings from a Impact/Effor Matrix 

containing ideas addressing the diconnect between parents and their young adult children

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Results from Low-Fedility Card Sort sessions

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Low-Fidelity HUD update for Pikmin 2 HD

  • LinkedIn

© 2024 Jenn Padilla

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